Game Programmer
Noggin
Noggin features preschool learning games, full episodes, books and activities led by kids’ favorite characters.

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Worked on the Noggin app in the unity engine
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Focused on overall game flow/logic across multiple games
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Assisted engineering in testing/providing feedback on new features such as physics/fluid simulation
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Contributed to the following interactive series:
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Missions
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Noggin Knows Books
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On The Job
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Noggins ABCs
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Noggins 123s
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Beat The Machine: Rebooted
Beat The Machine: Rebooted is a top down twin stick space shooter made with Unity.
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Created save file system/overall game logic
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Implemented bosses/other enemy types
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Published to Steam/Xbox
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Bug fixing/optimization
Legends And Warfare
Legends And Warfare is a top down moba shooter made with Unity.
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​Programmed minimap and HUD
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Performed network tests for player abilities and game stability
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Created character leveling system
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Weekly debugs, bug fixes and lobby setup
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Implemented various other systems